![]() ![]() You can't simply delete the files otherwise Steam willĭownload them from the Cloud. Objective is that every file becomes different from the ones stored in There are several ways to get it,Įxit Steam and make sure that Steam Cloud is enabled.Īlter the content of all files in Steam\userdata\SteamID\AppID\remote. It appears when the Cloud files differ from the The files stored in Steam servers, we'll need the help of the Cloud The first part is probably the most difficult. Bringing up the Cloud Sync Conflict dialog Important for you to make sure that the whole operation has beenĪfter this long but necessary introduction, let the magic begin! I. ![]() Steam: you'll see that it will automatically recreate the AppID folderĪnd download the missing files from Steam Cloud. Note that you have to repeat these steps for EVERY game you want to delete Steam Cloud files!īut first I would like you to delete your AppID folder and restart In the game folder you'll find:Ī remote folder: it contains all the files that are being synced up with Steam serversĪ remotecache.vdf file: the file describe the properties (such as file size or modification date) of the files contained in the remote folder The folder name is the AppID of the game (found in the URL when you visit its store page, it's a number like 220 for Half-Life 2). ![]() Open it and you'll find a folder for each game using Steam Cloud you have installed. In Steam\userdata you should have 1 (or more) folder corresponding to your account ID ( SteamID). In this case, the remotecache.vdf file in S2 points directly to the files located in S1 (thanks TheOdds for the detail). So what's in S2? Note: some games don't have S1 and write directly to S2, while others don't use the S2 remote folder to store the save files. If we play a bit with it, we should be able to reach our goal. You understand that the most important save location for us is S2. Steam Cloud automatically downloads the missing files each time you start Steam. When you start a game from another computer, if Steam has S3 on its servers but doesn't find S2 on your computer, it will copy S3 to S2. When you close it, S1 is copied to S2 which is then synced to S3. When you start a game for the first time, S1 is created. The cloud version stored in Steam servers ( S3) The cloud version stored in Steam\userdata\SteamID\AppID ( S2) The original version stored in the game folder or in AppData ( S1) Of the time three versions of your save files: The first thing you should know is that there are most Right-click on a game > Properties > Updates > Enable Steam Cloud synchronization for GameName (will only affect the selected game) Steam > Settings > Downloads Cloud > Enable Steam Cloud synchronization for games which support it (will affect all the games) It's a feature that can be enabled/disabled through two Presentation of Steam Cloud:įiles and savegames online in order to access them from everyĬomputer. Look at the issue and try to understand how Steam Cloud works. Since no good solution was available, I've decided to This can be very annoying if you want to know exactly whatįiles are in the Cloud or to solve sync problems such as savegame The fact that it's impossible to manage files stored in Steam Cloud I've read many times on this forum topics with concerns about HOW TO DELETE FILES STORED IN STEAM CLOUD SERVERS Context: (as of 2013/Jan/25) It will take some work, but you can delete from the Steam cloud by following these instructions: Unfortunately, there is no native feature allowing this, but it is possible. Some users have reported this solution not working. Note: This answer is old (May, 2013), and may be out of date due to changes to the Steam platform.
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